Multiple Texture Stitching and Blending on 3D Objects

نویسندگان

  • Claudio Rocchini
  • Paolo Cignoni
  • Claudio Montani
  • Roberto Scopigno
چکیده

In this paper we propose a new approach for mapping and blending textures on 3D geometries. The system starts from a 3D mesh which represents a real object and improves this model with pictorial detail. Texture detail is acquired via a common photographic process directly from the real object. These images are then registered and stitched on the 3D mesh, by integrating them into a single standard texture map. An optimal correspondence between regions of the 3D mesh and sections of the acquired images is built. Then, a new approach is proposed to produce a smooth join between different images that map on adjacent sections of the surface, based on texture blending. For each mesh face which is on the adjacency border between different observed images, a corresponding triangular texture patch is resampled as a weighted blend of the corresponding adjacent images sections. The accuracy of the resampling and blending process is improved by computing an accurate piecewise local registration of the original images with respect to the current face vertices. Examples of the results obtained with sample Cultural Heritage objects are presented and discussed.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Seamless images stitching for 3D human models

Realistic 3D human model reconstruction is an important component in computer graphics and computer vision. In particular, texturing on the surface of models is a key stage of reconstruction. In this paper, we dispose the texture mapping on the model's surface as an optimization of image stitching, and present an effective method to generate a seamless, integrated and smooth texture on the surf...

متن کامل

A Novel Approach for Generation of Panoramic View

Panoramic image stitching is the process of combining multiple photographic images with overlapping fields of view to produce a panorama. First, salient features are robustly detected from the input images by a robust algorithm called Scale Invariant Feature Transform (SIFT). SIFT features are invariant to rotation, translation, image scaling and partially invariant to 3D viewpoint, illuminatio...

متن کامل

Multiple color texture map fusion for 3D models

A commonly encountered problem when creating 3D models of large real scenes is unnatural color texture fusion. Due to variations in lighting and camera settings (both manual and automatic), captured color texture maps of the same 3D structures can have very different appearances. When fusing multiple texture maps to create larger models, this color variation leads to poor appearance with patchw...

متن کامل

Hardware accelerated voxelization

This paper presents a hardware accelerated approach to the voxelization of a wide range of 3D objects, including curves/surfaces, solids, and geometric and volumetric CSG models. The algorithms generate slices of the object models using a surface graphics processor to form the nal volume representations. Boolean operations in a volumetric CSG model are carried out using frame bu er blending fun...

متن کامل

Novel Path Search Algorithm for Image Stitching and Advanced Texture Tiling

We propose a fast and adjustable sub-optimal path search algorithm for finding minimum error boundaries between overlapping images. The algorithm may serve as an efficient alternative to traditional slow path search algorithms like the dynamical programming. We use the algorithm in combination with novel adaptive blending to stitch image regions. The technique is then exploited in a framework f...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1999